Bence Mihálka — TimberPixel Studio

I'm a software engineer by trade and a woodworker by obsession. TimberPixel Studio is where the two meet: wall reliefs that take an image from science — the first photograph of a black hole, a cross-section of the human cortex, the Dragon Curve fractal — and rebuild it in wood, block by block.

The process is half code, half sawdust. Software I wrote turns the source image into a height map and a cut list. Then the slow part: thousands of blocks are cut, sanded, dyed or left in their natural tone, and placed by hand. A finished piece is usually about a square metre and somewhere between 8,000 and 13,000 blocks, and takes well over a hundred hours.

I started in 2020 with three experimental pieces, and the first large work, Spiral Dream, followed in 2025. Each piece since has pushed the method a little further: natural hardwood palettes, hexagonal tiles, backlighting, deeper relief. Every work is a one-off; when it sells, there is no second copy. In May 2026 the whole collection was shown together at the Nieuwkoopse Kunstroute.

Not everything the studio makes is for sale. Indifference is a stop-motion short about artificial superintelligence, animated frame by frame with the same wooden blocks. Watch it on YouTube.